Editing Luigi (SSBB)

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**{{change|The ending animation has been changed with Luigi falling upside-down as opposed to falling on his back like his brother. Additionally, when falling to a ground, Luigi buries his head and gets himself out.}}
**{{change|The ending animation has been changed with Luigi falling upside-down as opposed to falling on his back like his brother. Additionally, when falling to a ground, Luigi buries his head and gets himself out.}}
*[[Luigi Cyclone]]:
*[[Luigi Cyclone]]:
**{{buff|Luigi Cyclone hits five times instead of two, with its first four hits having different angles (90° → 160°/20°/90°), and less knockback on the ground (50 (base)/80 (scaling) → 20/60), allowing it to connect all hits more reliably. It also moves faster horizontally, improving Luigi's approach with it. Lastly, mashing the special move button to recover with the move is much more effective, as each button press offers more height, especially when it is used at the apex of a jump, and rising with it no longer requires it to be used on the ground first.}}
**{{buff|Luigi Cyclone hits five times instead of two, with its first four hits having different angles (90° → 160°/20°/90°), and less knockback on the ground (50 (base)/80 (scaling) → 20/60), allowing it to connect all hits more reliably. It also moves faster horizontally, improving Luigi's approach with it. Lastly, mashing the special move button to recover with the move is much more effective, as each button press offers more vertical distance, especially when it is used at the apex of a jump, and rising with it no longer requires it to be used on the ground first.}}
**{{nerf|Its damage outputs have been altered (8%/9% (hit 1, grounded/aerial)/12% (hit 2) → 2% (hits 1-4)/4% (hit 5)), decreasing its total damage as a result (18.92%/19.92% → 12%), and significantly hindering its KO potential despite the last hit's knockback being slightly compensated (50 (base)/80 (scaling) → 60/115). The move also has more startup (frame 6 → 7).}}
**{{nerf|Its damage outputs have been altered (8%/9% (hit 1, grounded/aerial)/12% (hit 2) → 2% (hits 1-4)/4% (hit 5)), decreasing its total damage as a result (18.92%/19.92% → 12%), and significantly hindering its KO potential despite the last hit's knockback being slightly compensated (50 (base)/80 (scaling) → 60/115). The move also has more startup (frame 6 → 7).}}
**{{change|Luigi no longer says "Yahoo!" when using Luigi Cyclone, instead grunting when performing the last hit.}}
**{{change|Luigi no longer says "Yahoo!" when using Luigi Cyclone, instead grunting when performing the last hit.}}

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