Editing Luigi (SSB4)
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**{{nerf|Luigi Cyclone has more startup (frame 7 → 10) and ending lag (FAF 81 → 90).}} | **{{nerf|Luigi Cyclone has more startup (frame 7 → 10) and ending lag (FAF 81 → 90).}} | ||
**{{nerf|The grounded version has a shorter duration (frames 7-33 → 10-33).}} | **{{nerf|The grounded version has a shorter duration (frames 7-33 → 10-33).}} | ||
**{{nerf|Luigi Cyclone deals less damage (2% (loop hits)/4% (final hit)/12% (ground total)/ | **{{nerf|Luigi Cyclone deals less damage (2% (loop hits)/4% (final hit)/12% (ground total)/105 (aerial total) → 1.5%/3%/9%).}} | ||
**{{nerf|Luigi Cyclone has reduced ground speed (2.35 → 1.9).}} | **{{nerf|Luigi Cyclone has reduced ground speed (2.35 → 1.9).}} | ||
**{{nerf|Repeated special presses grant Luigi Cyclone less vertical momentum (0.9 → 0.7) and its maximum rising speed is lower (2.0 → 1.8). This makes button mashing to increase Luigi Cyclone's height less effective, hindering its recovery potential.}} | **{{nerf|Repeated special presses grant Luigi Cyclone less vertical momentum (0.9 → 0.7) and its maximum rising speed is lower (2.0 → 1.8). This makes button mashing to increase Luigi Cyclone's height less effective, hindering its recovery potential.}} |