Editing Luigi

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Luigi's original design, both in official artwork and gameplay, was a palette swap of Mario. In this case, his overalls and shirt were green and black, respectively; in addition to contrasting with Mario's red and blue color scheme,<ref name="IGN"/> Luigi's color scheme came about because of the limited color palettes in the arcade version of ''Mario Bros.''<ref>[https://www.rollingstone.com/culture/culture-lists/shigeru-miyamoto-shares-nintendo-secrets-19215/being-green-173217/ Shigeru Miyamoto Shares Nintendo Secrets]</ref> While the Game & Watch version of the game has one player control both brothers, the arcade version features Luigi as the character that the second player would control.<ref name="IGN">[http://web.archive.org/web/20071109202747/http://games.ign.com/articles/833/833615p1.html IGN Presents The History of Super Mario Bros.]</ref>
Luigi's original design, both in official artwork and gameplay, was a palette swap of Mario. In this case, his overalls and shirt were green and black, respectively; in addition to contrasting with Mario's red and blue color scheme,<ref name="IGN"/> Luigi's color scheme came about because of the limited color palettes in the arcade version of ''Mario Bros.''<ref>[https://www.rollingstone.com/culture/culture-lists/shigeru-miyamoto-shares-nintendo-secrets-19215/being-green-173217/ Shigeru Miyamoto Shares Nintendo Secrets]</ref> While the Game & Watch version of the game has one player control both brothers, the arcade version features Luigi as the character that the second player would control.<ref name="IGN">[http://web.archive.org/web/20071109202747/http://games.ign.com/articles/833/833615p1.html IGN Presents The History of Super Mario Bros.]</ref>


Luigi would then be featured in the widely acclaimed classic ''[[Super Mario Bros.]]'', which saw the brothers travel through the [[Mushroom Kingdom]] for the first time to rescue [[Princess Peach|Princess Toadstool]] from the evil Koopa King, [[Bowser]]. Unlike its predecessor, ''Super Mario Bros.'' features Luigi clad in a green shirt, white overalls and white hat, which would become his color scheme as [[mariowiki:Fire Mario|Fire Luigi]] in subsequent games, starting with ''[[Super Mario World]]''. ''Super Mario Bros.'' also notably, albeit quietly, abandoned the concept that he and Mario were Italian-American plumbers from New York City,<ref>{{cite news|url=http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1|title=Q&A: 'Mario' creator Shigeru Miyamoto}}</ref> though this backstory would remain intact in certain Western multimedia adaptations for the rest of the 80s and into the early 90s, and be revived in the 2020s for ''{{s|mariowiki|The Super Mario Bros. Movie}}''.
Luigi would then be featured in the widely acclaimed classic ''[[Super Mario Bros.]]'', which saw the brothers travel through the [[Mushroom Kingdom]] for the first time to rescue [[Princess Peach|Princess Toadstool]] from the evil Koopa King, [[Bowser]]. Unlike its predecessor, ''Super Mario Bros.'' features Luigi clad in a green shirt, white overalls and white hat, which would become his color scheme as [[mariowiki:Fire Mario|Fire Luigi]] in subsequent games, starting with ''[[Super Mario World]]''. ''Super Mario Bros.'' also notably, albeit quietly, abandoned the concept that he and Mario were Italian-American plumbers from New York City.<ref>{{cite news|url=http://content.usatoday.com/communities/gamehunters/post/2010/11/qa-mario-creator-shigeru-miyamoto/1|title=Q&A: 'Mario' creator Shigeru Miyamoto}}</ref>


In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''.
In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''.

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