Editing Luigi

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 36: Line 36:
In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''.
In both the Japanese ''[[Super Mario Bros.: The Lost Levels]]'' and the international ''[[Super Mario Bros. 2]]'', Luigi was established as having superior jumping prowess compared to Mario. ''The Lost Levels'' also gave him worse traction compared to his brother; both traits would become Luigi's defining gameplay mechanics in the overwhelming majority of subsequent games, including in the ''Super Smash Bros.'' series. Both of these sequels also further codified Luigi's physical appearance, with artwork for ''The Lost Levels'' introducing a taller and thinner design that would be seen in-game in ''Super Mario Bros. 2''.


Although Mario effectively became Nintendo's mascot thanks to the success of ''Donkey Kong'' and ''Super Mario Bros.'', Luigi's relevance, which was still at a respectable level, stagnated in the 1990s. Relegated to minor appearances such as ''{{s|mariowiki|Super Mario Kart}}'' and the edutainment-based spin-off ''{{s|mariowiki|Mario is Missing!}}'', Luigi's relevance began to wane, with him having even been left out of some games entirely, especially on the handheld Game Boy system. The most notable instance of this was his complete absence in the widely acclaimed classic ''{{s|mariowiki|Super Mario 64}}''; however, this was in fact attributed to the Nintendo 64's technical limitations, with him having been intended to appear, and it was rectified by him being an unlockable character in the game's Nintendo DS remake, ''{{s|mariowiki|Super Mario 64 DS}}''.<ref>[https://iwataasks.nintendo.com/interviews/wiiu/super-mario-3d-world/0/6/ Iwata Asks: Super Mario 3D World]</ref>
Although Mario effectively became Nintendo's mascot thanks to the success of ''Donkey Kong'' and ''Super Mario Bros.'', Luigi's relevance, which was still at a respectable level, stagnated in the 1990s. Relegated to minor appearances such as ''{{s|mariowiki|Super Mario Kart}}'' and the edutainment-based spin-off ''{{s|mariowiki|Mario is Missing!}}'', Luigi's relevance began to wane, with him having even been left out of some games entirely, especially on the handheld Game Boy system. The most notable instance of this was his complete absence in the widely acclaimed classic ''{{s|mariowiki|Super Mario 64}}''; however, this was in fact attributed to the Nintendo 64's technical limitations, with him having been intended to appear, and it was rectified by him being an unlockable character in the game's Nintendo DS remake, ''{{s|mariowiki|Super Mario 64 DS}}''.<ref>[http://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/6 Iwata Asks: Super Mario 3D World]</ref>


After his absence in ''Super Mario 64'', however, Luigi's relevance was renewed via his playable appearances in three other very popular [[Nintendo 64]] games: ''{{s|mariowiki|Mario Kart 64}}'', ''{{s|mariowiki|Mario Party}}'', and ''Super Smash Bros.'' Luigi's newfound popularity was most notably demonstrated in ''{{s|mariowiki|Luigi's Mansion}}'', his first starring role within [[mariowiki:Luigi's Mansion (series)|his own spin-off series]]. The game established Luigi's defining personality: bashful and good-hearted, yet cowardly and afflicted by a deep-seated fear of ghosts. Despite encountering many obstacles and being consistently terrified of the mansion's various ghosts, Luigi nevertheless manages to save Mario from {{s|mariowiki|King Boo}}.
After his absence in ''Super Mario 64'', however, Luigi's relevance was renewed via his playable appearances in three other very popular [[Nintendo 64]] games: ''{{s|mariowiki|Mario Kart 64}}'', ''{{s|mariowiki|Mario Party}}'', and ''Super Smash Bros.'' Luigi's newfound popularity was most notably demonstrated in ''{{s|mariowiki|Luigi's Mansion}}'', his first starring role within [[mariowiki:Luigi's Mansion (series)|his own spin-off series]]. The game established Luigi's defining personality: bashful and good-hearted, yet cowardly and afflicted by a deep-seated fear of ghosts. Despite encountering many obstacles and being consistently terrified of the mansion's various ghosts, Luigi nevertheless manages to save Mario from {{s|mariowiki|King Boo}}.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: