Editing Link (SSBM)

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**{{nerf|Link's double jump also retains its lower multiplier from the European version of ''Smash 64'' (0.9 → 0.88).}}
**{{nerf|Link's double jump also retains its lower multiplier from the European version of ''Smash 64'' (0.9 → 0.88).}}
*{{change|Link's [[gravity]] is slightly higher (0.1067 (3.2) → 0.11).}}
*{{change|Link's [[gravity]] is slightly higher (0.1067 (3.2) → 0.11).}}
*{{nerf|Link's [[fast fall]]ing speed is much slower, especially significant compared to his Australian and European ''Smash 64'' counterparts (3.4 (102, JPN/NA) / 3.667 (110, AUS/EUR) → 3). The difference between his falling speed and fast falling speed is much lower (increase: 59.4% (JPN/NA) / 71.7% (AUS/EUR) → 40.8%), which makes it more predictable when landing and gives him fewer options in the air.}}
*{{nerf|Link's [[fast fall]]ing speed is much slower, especially significant compared to his Australian and European ''Smash 64'' counterparts (3.4 (102, JPN/NA) / 3.667 (110, AUS/EUR) → 3). The difference between his falling speed and fast falling speed is much lower (increase: 59.4% (NTSC) / 71.7% (PAL) → 40.8%), which makes it more predictable when landing and gives him fewer options in the air.}}
*{{nerf|Link is [[Weight|lighter]], especially drastic compared to his European ''Smash 64'' counterpart (108.333333 (0.96, JPN/NA/AUS) / 122.222222 (0.9, EUR) → 104), hindering his endurance.}}
*{{nerf|Link is [[Weight|lighter]], especially drastic compared to his European ''Smash 64'' counterpart (108.333333 (0.96, JPN/NA/AUS) / 122.222222 (0.9, EUR) → 104), hindering his endurance.}}
*{{buff|Link's Hylian Shield now has a special hurtbox if Link is standing still, which nullifies any projectile which touches it.}}
*{{buff|Link's Hylian Shield now has a special hurtbox if Link is standing still, which nullifies any projectile which touches it.}}

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