Editing Ken (SSBU)

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|ftiltname=Side Kick ({{ja|横蹴り|Yoko Geri}}) (Tapped-Far)<br/> Hook ({{ja|フック|Fukku}}) (Tapped-Close)<br/> Fist Thrust ({{ja|正拳突き|Seikentsuki}}) (Held)
|ftiltname=Side Kick ({{ja|横蹴り|Yoko Geri}}) (Tapped-Far)<br/> Hook ({{ja|フック|Fukku}}) (Tapped-Close)<br/> Fist Thrust ({{ja|正拳突き|Seikentsuki}}) (Held)
|ftiltdmg=6.8% (tapped, far), 6% (tapped, close), 5% (arm), 10% (fist)
|ftiltdmg=6.8% (tapped, far), 6% (tapped, close), 5% (arm), 10% (fist)
|ftiltdesc=''Tapped (far)'': The yoko geri, a kick used in traditional karate. It launches the opponent diagonally upward. It is good for following up with a dash attack or forward aerial at low percents, and grants intangibility on his entire leg from frames 7-12. Cannot be special-cancelled.
|ftiltdesc=''Tapped (far)'': The tsumasaki geri{{ref|b}}, a kick used in Karate. It launches the opponent diagonally upward. It is good for following up with a dash attack or forward aerial at low percents, and grants intangibility on his entire leg from frames 7-12. Cannot be special-cancelled.


''Tapped (close)'': An inward hook. The move causes the opponent to slightly shift towards Ken. It can lock, and can also be special-canceled.
''Tapped (close)'': An inward hook. The move causes the opponent to slightly shift towards Ken. It can lock, and can also be special-canceled.

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