Editing Hothead
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{{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}} | {{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}} | ||
{{Infobox Item | {{Infobox Item | ||
|title | | title = Hothead | ||
|image | | image = {{tabber|title1=Ultimate|tab1=[[File:SSBUHothead.png|250px]]|title2=Brawl|tab2=[[File:HotHead.jpg|250px]]}} | ||
|caption | | caption = {{symbol|mario}}<br />Hothead artwork from ''Brawl'' and ''Ultimate''. | ||
|series | | series = {{uv|Mario}} | ||
|item class | | item class = Throwing/Living | ||
|game1 | | game1 = Brawl | ||
|game2 | | game2 = SSB4 | ||
|game3 | | game3 = Ultimate | ||
|requirements | | requirements = | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
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==Overview== | ==Overview== | ||
===As an [[item]]=== | |||
[[File:Hothead shock.jpg|thumb|A Hothead emitting sparks.]] | [[File:Hothead shock.jpg|thumb|A Hothead emitting sparks.]] | ||
Hothead debuted as a throwing/living [[item]] in ''[[Super Smash Bros. Brawl]]''. | Hothead debuted as a throwing/living [[item]] in ''[[Super Smash Bros. Brawl]]''. | ||
In its stationary state, Hotheads can be picked up and thrown, but will become mobile when thrown. Once they land on the ground or on a platform, | In its stationary state, Hotheads can be picked up and thrown by the player's fighter, but will become mobile when thrown. Once they land on the ground or on a platform, it will move along the surface in the direction it was thrown, clinging to the floors and the ceilings of said platforms, and periodically release sparks, which are almost twice as strong as when they are thrown at the same size. In ''Ultimate'', Hotheads appear to change their direction when they travel offstage on flat surfaces instead of disappearing; however, if it is on soft terrain, the Hothead will fall off of the edge, and continue to fall until it lands again or falls off the screen. | ||
Hotheads can also be attacked, causing them to grow larger | Hotheads can also be attacked, causing them to grow larger. It can be attacked both before and after setting it in motion. In ''Brawl'' and ''Smash 4'', this was possible through [[flame]] and [[electric]] attacks, but in ''Ultimate'', any attack can increase their size. Hotheads can reach their maximum size of roughly three times its original diameter after taking approximately 30% damage, despite its ''Brawl'' trophy description; however, if it is undamaged and takes more than 30% damage at once, it can gain [[One-hit KO|OHKO]] power. | ||
Hotheads eventually disappear in an amount of time inversely proportionate to their size (e.g., the bigger ones vanish faster). A traveling or thrown Hothead can be [[Reflection|reflected]], which will change its ownership and reverse its direction of travel. | |||
====Damage output==== | |||
===Damage output=== | |||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
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==Trophies== | ==Trophies== | ||
===In ''[[Super Smash Bros. Brawl]]''=== | ===In ''[[Super Smash Bros. Brawl]]''=== | ||
[[File:Hothead - Brawl Trophy.png|thumb|left|100px|Hothead trophy in ''Brawl''.]] | |||
| | ''An item that, when tossed, sticks to the terrain and moves, causing damage to those it touches. Whoever threw it won't take damage. It will grow larger if it's attacked, which ups its attack range. However, an increase in size corresponds to a decrease in the time it stays on the screen. A really big Hothead will take up the entire screen, and is quite a sight to behold.'' | ||
| | {{Trophy games|console1=SNES|game1=''{{iw|supermariowiki|Super Mario World}}''}} | ||
}} | |||
{{clrl}} | {{clrl}} | ||
===In ''[[Super Smash Bros. 4]]''=== | ===In ''[[Super Smash Bros. 4]]''=== | ||
The Hothead trophy appears in both versions. | The Hothead trophy appears in both versions. | ||
[[File:HotheadTrophy3DS.png|thumb|100px|left|Hothead trophy in ''for 3DS''.]] | |||
| | [[File:HotheadTrophyWiiU.png|thumb|100px|Hothead trophy in ''for WiiU''.]] | ||
;Hothead | |||
| | :{{Flag|North America}} ''Once thrown, this guy will move across the ground and damage anything—except you—in its path. You can make the Hothead bigger by hitting it with attacks, much to your opponents' dismay. If you make it really big and powerful, it may just carry you to victory!'' | ||
| | :{{Flag|Europe}} ''Throw this on the ground and it'll slide around, damaging everything in its path, except you. You can make the Hothead get bigger and more powerful by attacking it with fire and lighting, and it's pretty impressive just how big and powerful it can get!'' | ||
| | {{Trophy games|console1=SNES|game1=Super Mario World (08/1991)|console2=DS|game2=Super Princess Peach (02/2006)}} | ||
{{clear}} | |||
}} | |||
{{ | |||
==Spirits== | ==Spirits== | ||
The Hothead also appears as a Novice-class [[support spirit]]. | The Hothead also appears as a Novice-class [[support spirit]]. | ||
The Hothead | The Hothead uses a [[Curry]] {{SSBU|Pac-Man}} puppet fighter and is fought on the [[Mushroom Kingdom U]] stage's Slide Lift Tower layout. During the battle, the Hothead appears as the item while Pac-Man starts off with a Hothead. | ||
{|class="wikitable" | {|class="wikitable" | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Hothead U.jpg|The Hothead in {{forwiiu}} | File:Hothead U.jpg|The Hothead in {{forwiiu}} | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{langtable | {{langtable | ||
|ja={{ja|パサラン|Pasaran}} | |ja={{ja|パサラン|Pasaran}}, ''Pasaran'' | ||
|en=Hothead | |en=Hothead | ||
|fr=Tête Brûlée | |fr=Tête Brûlée | ||
|frM= | |frM=Daredevil | ||
|es=Chispino | |es=Chispino | ||
|esM=Little Spark | |esM=Little Spark | ||
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|ruM=Firebrand | |ruM=Firebrand | ||
|ko={{rollover|파지직|Pajijik|?}} | |ko={{rollover|파지직|Pajijik|?}} | ||
|zh_cn={{rollover|大电火球|Dà Diàn Huǒqiú|?}} | |zh_cn={{rollover|大电火球|Dà Diàn Huǒqiú|?}} | ||
|zh_cnM=Big Electric Fireball | |zh_cnM=Big Electric Fireball | ||
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==Trivia== | ==Trivia== | ||
*Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | *Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | ||
*In-game, Hotheads are actually a 2D texture; however, the ''Brawl'' trophy of the Hothead is a 3D model. | *In-game, Hotheads are actually a 2D texture; however, the ''Brawl'' trophy of the Hothead is a 3D model. | ||
* | *Without the aid of items or [[character customization|custom]]s, [[Roy]] can create the strongest Hothead out of any character by hitting it with a fully charged [[Flare Blade]]. | ||
*The highest possible damage output known for a Hothead without hacking is 274% when smash thrown and 426% when it sparks. For a Hothead to become this strong, the situation with the five Soccer Balls and Marth's Critical Hit must be replicated, but after the Soccer Balls have sustained the maximum amount of damage. | |||
*Hotheads will cling to and slide over the surface of some [[boss]]es. | *Hotheads will cling to and slide over the surface of some [[boss]]es. | ||
== External links == | == External links == | ||
*[http://www.smashbros.com/wii/en_us/items/item15.html DOJO!! list of items] | *[http://www.smashbros.com/wii/en_us/items/item15.html DOJO!! list of items] | ||