Editing Home-Run Bat

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[[File:Homerunbat Pikachu - Smash 64.gif|thumb|{{SSB|Pikachu}} using the Home-Run Bat against {{SSB|Mario}} in ''Smash 64''.]]
[[File:Homerunbat Pikachu - Smash 64.gif|thumb|{{SSB|Pikachu}} using the Home-Run Bat against {{SSB|Mario}} in ''Smash 64''.]]
[[File:Link and Mario homerun bat.jpg|left|thumb|150px|{{SSBB|Link}} and {{SSBB|Mario}} demonstrate the unique animation for the Home-Run Bat in ''Brawl''.]]
[[File:Link and Mario homerun bat.jpg|left|thumb|150px|{{SSBB|Link}} and {{SSBB|Mario}} demonstrate the unique animation for the Home-Run Bat in ''Brawl''.]]
While the Home-Run Bat functions like regular battering items, it has the unusual property of completely altering the character's forward smash. Upon performing a forward smash, the character winds up and performs a single, delayed swing that can [[OHKO|potentially KO opponents in a single hit]]. The attack always takes a set amount of time and cannot be charged, making it the only such item to alter this mechanic in players. The swing time for the Home-Run bat varies between games. In ''Smash 64'' and ''Melee'', swing time varies from character to character, but is much faster overall than in later games. In ''Brawl'', swing time was standardized, but much longer overall, though ''Smash 4'' lowered the swing time somewhat.
While the Home-Run Bat functions like regular battering items, it has the unusual property of completely altering the character's forward smash. Upon performing a forward smash, the character winds up and performs a single, delayed swing that can [[OHKO|potentially KO opponents in a single hit]]. The attack always takes a set amount of time and cannot be charged, making it the only such item to alter this mechanic in players. The swing time for the Home-Run bat varies between games, with ''Smash 64'' having the fastest swing time, followed by ''Melee'', then a tie between ''Smash 4'' and ''Ultimate'', and finally ''Brawl'' as the slowest.


Along with its signature forward smash, the Home-Run Bat is also powerful when swung or thrown normally, being capable of KOing relatively early, especially in regards to its dash attack and smash throws.
Along with its signature forward smash, the Home-Run Bat is also powerful when swung or thrown normally, being capable of KOing relatively early, especially in regards to its dash attack and smash throws.
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In ''SSB4'', the smash attack swing is comparably faster than in ''Brawl''. In addition, a smash attack swing gives the user [[super armor]] at the very moment he or she swings the bat and is capable of instantly breaking [[shield]]s. These factors make it more dangerous to interrupt head-on when compared to previous games. Starting in ''SSB4'', the bat swing can also [[reflect]] projectiles. In ''Ultimate'', the Home-Run Bat will interrupt its forward smash swing when charging to reflect a projectile; reflecting swings have the same power as a standard forward smash, effectively giving them a nearly instant charge time if it happens to reflect a projectile.
In ''SSB4'', the smash attack swing is comparably faster than in ''Brawl''. In addition, a smash attack swing gives the user [[super armor]] at the very moment he or she swings the bat and is capable of instantly breaking [[shield]]s. These factors make it more dangerous to interrupt head-on when compared to previous games. Starting in ''SSB4'', the bat swing can also [[reflect]] projectiles. In ''Ultimate'', the Home-Run Bat will interrupt its forward smash swing when charging to reflect a projectile; reflecting swings have the same power as a standard forward smash, effectively giving them a nearly instant charge time if it happens to reflect a projectile.


The Home-Run Bat deals most of its damage at the tip of the bat instead of the center; the extreme knockback in both of these hitboxes, however, makes this point relatively moot against other players (though very important in the [[Home-Run Contest]], where the former is commonly known as a "[[tipper]]"). The Bat is also powerful when thrown, dealing around 20% damage and high knockback. In ''Melee'' and ''Brawl'', the bat has a sourspot on the base, though it is very difficult to get this sourspot with most characters. ''Melee''{{'}}s sourspot deals little damage and does not make the signature sound effect, but nevertheless has very strong knockback and will usually OHKO. In ''Brawl'', the sourspot deals more damage, but doesn't OHKO, instead KOing at around 110%.
The Home-Run Bat deals most of its damage at the tip of the bat instead of the center; the extreme knockback in both of these hitboxes, however, makes this point relatively moot against other players (though very important in the [[Home-Run Contest]], where the former is commonly known as a "[[tipper]]"). The Bat is also powerful when thrown, dealing around 20% damage and high knockback.


The bat is also an item in [[Smash Tour]]: when its trophy is selected, the user starts the battle wielding a Home-Run Bat.
The bat is also an item in [[Smash Tour]]: when its trophy is selected, the user starts the battle wielding a Home-Run Bat.
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===In Home-Run Contest===
===In Home-Run Contest===
In the [[Home-Run Contest]], the player is given a Home-Run Bat to assist in sending the [[Sandbag]] as far away from the starting platform as possible within ten seconds. While acting as the primary way to hit the Sandbag for the large majority of characters, some attacks can potentially send it farther than the actual weapon at certain high enough damages, including throwing the Home-Run Bat itself.
In the [[Home-Run Contest]], the player is given a Home-Run Bat to assist in sending the [[Sandbag]] as far away from the starting platform as possible within ten seconds. While acting as the primary way to hit the Sandbag for the large majority of characters, some attacks can potentially send it farther than the actual weapon at certain high enough damages, including throwing the Home-Run Bat itself.
===Damage===
===Damage===
{| class="wikitable sortable" border="1"
{| class="wikitable sortable" border="1"
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|}
|}


===Home-Run swing timing===
{|class="wikitable sortable
!Game
!Character
!Frame
|-
!rowspan=12|[[Super Smash Bros.|SSB]]
|[[Mario (SSB)|Mario]]
|30
|-
|[[Donkey Kong (SSB)|Donkey Kong]]
|28
|-
|[[Link (SSB)|Link]]
|23
|-
|[[Samus (SSB)|Samus]]
|26
|-
|[[Yoshi (SSB)|Yoshi]]
|27
|-
|[[Kirby (SSB)|Kirby]]
|26
|-
|[[Fox (SSB)|Fox]]
|29
|-
|[[Pikachu (SSB)|Pikachu]]
|27
|-
|[[Luigi (SSB)|Luigi]]
|30
|-
|[[Ness (SSB)|Ness]]
|30
|-
|[[Captain Falcon (SSB)|Captain Falcon]]
|28
|-
|[[Jigglypuff (SSB)|Jigglypuff]]
|26
|-
!rowspan=27|[[Melee]]
|[[Mario (SSB)|Mario]]
|26
|-
|[[Luigi (SSB)|Luigi]]
|26
|-
|[[Bowser (SSBM)|Bowser]]
|38
|-
|[[Peach (SSBM)|Peach]]
|23
|-
|[[Yoshi (SSBM)|Yoshi]]
|26
|-
|[[Donkey Kong (SSBM)|Donkey Kong]]
|27
|-
|[[Captain Falcon (SSBM)|Captain Falcon]] (tapped)
|28
|-
|Captain Falcon (held)
|27
|-
|[[Fox (SSBM)|Fox]]
|30
|-
|[[Ness (SSBM)|Ness]]
|26
|-
|[[Ice Climbers (SSBM)|Ice Climbers]]
|28
|-
|[[Kirby (SSBM)|Kirby]]
|26
|-
|[[Samus (SSBM)|Samus]]
|18
|-
|[[Zelda (SSBM)|Zelda]]
|24
|-
|[[Sheik (SSBM)|Sheik]]
|26
|-
|[[Link (SSBM)|Link]]
|23
|-
|[[Pikachu (SSBM)|Pikachu]]
|27
|-
|[[Jigglypuff (SSBM)|Jigglypuff]]
|26
|-
|[[Mewtwo (SSBM)|Mewtwo]]
|30
|-
|[[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]
|23
|-
|[[Marth (SSBM)|Marth]]
|31
|-
|[[Dr. Mario (SSBM)|Dr. Mario]]
|26
|-
|[[Ganondorf (SSBM)|Ganondorf]]
|28
|-
|[[Falco (SSBM)|Falco]]
|30
|-
|[[Young Link (SSBM)|Young Link]]
|23
|-
|[[Pichu (SSBM)|Pichu]]
|27
|-
|[[Roy (SSBM)|Roy]]
|31
|-
![[Brawl]]
|All characters
|60
|-
![[SSB4]]
|All characters
|51
|-
![[Ultimate]]
|All characters
|51
|}
==Trophies==
==Trophies==
===In ''Super Smash Bros. Melee''===
===In ''Super Smash Bros. Melee''===

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