Editing Hanenbow

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The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angles can be changed by attacking them. Attacking the leaves will also shift their color from green to yellow to red. Over time, the leaves will return to being green. Additionally, leaves will straighten out over time, returning to being horizontal. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.
The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angles can be changed by attacking them. Attacking the leaves will also shift their color from green to yellow to red. Over time, the leaves will return to being green. Additionally, leaves will straighten out over time, returning to being horizontal. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.


This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, aside from subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.
This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, outside of subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.


In ''Ultimate'', the stage received several changes. Leaves will no longer straighten out over time, so if they are caused to be at an angle by attacks, they will stay that way. More noticeably, leaves now have a significant cooldown after being hit before they can be hit again. This makes it considerably more difficult to turn all the leaves on the tree red, and make the flower appear, generally requiring an active effort from at least one of the players to make it happen. This is further compounded by the fact that indirect hitboxes no longer affect stage objects in ''Ultimate'', meaning the [[Smart Bomb]] can no longer be used as an easy way of turning all the leaves red.
In ''Ultimate'', the stage received several changes. Leaves will no longer straighten out over time, so if they are caused to be at an angle by attacks, they will stay that way. More noticeably, leaves now have a significant cooldown after being hit before they can be hit again. This makes it considerably more difficult to turn all the leaves on the tree red, and make the flower appear, generally requiring an active effort from at least one of the players to make it happen. This is further compounded by the fact that indirect hitboxes no longer affect stage objects in ''Ultimate'', meaning the [[Smart Bomb]] can no longer be used as an easy way of turning all the leaves red.

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