Editing Greninja (SSB4)

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|usc2desc=One single longer-ranged water stream is fired that can only go up, though it is slightly more powerful and flinches opponents.
|usc2desc=One single longer-ranged water stream is fired that can only go up, though it is slightly more powerful and flinches opponents.
|dsdefname=Substitute
|dsdefname=Substitute
|dsdefdmg=14% (up or down), 13% (diagonally), 11% (left or right)
|dsdefdmg=14%/13%/11%/13%/14% (based on position)
|dsdefdesc=Assumes a defensive stance. If attacked, Greninja disappears and [[counterattack]]s while leaving a [[bulbapedia:Substitute (move)|plush doll]] or a log in its place before counterattacking with a flying kick upon reappearing. Only one log/doll per Greninja can be active at once, but they can block attacks after being summoned. The kick's direction can be inputted while Greninja has vanished, which can result in mindgames due to the kick being able to function as a vertical KOing option, a semi-spike or even a meteor smash. It is unique as a counterattack due to its fixed damage, along with Greninja being vulnerable during the retaliating hit, allowing multi-hit moves to interrupt the counterattack.
|dsdefdesc=Assumes a defensive stance. If attacked, Greninja disappears and [[counterattack]]s while leaving a [[bulbapedia:Substitute (move)|plush doll]] or a log in its place before counterattacking with a flying kick upon reappearing. Only one log/doll per Greninja can be active at once, but they can block attacks after being summoned. The kick's direction can be inputted while Greninja has vanished, which can result in mindgames due to the kick being able to function as a vertical KOing option, a semi-spike or even a meteor smash. It is unique as a counterattack due to its fixed damage, along with Greninja being vulnerable during the retaliating hit, allowing multi-hit moves to interrupt the counterattack.
|dsc1name=Exploding Attack
|dsc1name=Exploding Attack
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|dsc1desc=Vanishes and reappears with an explosion around itself instead of counterattacking. Can still dodge attacks.
|dsc1desc=Vanishes and reappears with an explosion around itself instead of counterattacking. Can still dodge attacks.
|dsc2name=Substitute Ambush
|dsc2name=Substitute Ambush
|dsc2dmg=18% (up or down), 17% (diagonally), 15% (left or right)
|dsc2dmg=18%/17%/15%/17%/18% (based on position)
|dsc2desc=Disappears for a longer amount of time, but performs a stronger counterattack upon reappearing.
|dsc2desc=Disappears for a longer amount of time, but performs a stronger counterattack upon reappearing.
|fsname=Secret Ninja Attack
|fsname=Secret Ninja Attack

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