Editing Grab aerial

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 21: Line 21:
|[[Lucas]]||[[Rope Snake]]||It deals no damage in ''Brawl'', but can be used to move Lucas a bit faster in the air. In ''Ultimate'', it is involved in a special [[double jump cancel zair|double jump cancel tech]] specific to Lucas.
|[[Lucas]]||[[Rope Snake]]||It deals no damage in ''Brawl'', but can be used to move Lucas a bit faster in the air. In ''Ultimate'', it is involved in a special [[double jump cancel zair|double jump cancel tech]] specific to Lucas.
|-
|-
|{{SSBU|Luigi}}||{{GameIcon|SSBU}}[[Poltergust G-00#As a grab|Poltergust G-00]]||It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active. Notably, the projectile will still be launched if Luigi lands before firing it in the air.
|{{SSBU|Luigi}}||{{GameIcon|SSBU}}[[Poltergust 5000#As a grab|Poltergust G-00]]||It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active. Notably, the projectile will still be launched if Luigi lands before firing it in the air.
|-
|-
|[[Samus]]<br>{{SSBU|Dark Samus}}||[[Grapple Beam]]||Considered to be Samus's best spacing move in ''Brawl''. In ''Melee's'' [[NTSC]] versions, it can be canceled by dropping {{b|Bomb|Samus}}s. It acts as a strong combo tool in ''Ultimate'' thanks to leading into dash attack consistently.
|[[Samus]]<br>{{SSBU|Dark Samus}}||[[Grapple Beam]]||Considered to be Samus's best spacing move in ''Brawl''. In ''Melee's'' [[NTSC]] versions, it can be canceled by dropping {{b|Bomb|Samus}}s. It acts as a strong combo tool in ''Ultimate'' thanks to leading into dash attack consistently.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: