Editing Gold (collectible)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}}
{{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}}
[[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s {{SSBB|Classic mode}}.]]
[[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s {{SSBB|Classic mode}}.]]
'''Gold''' (known as '''Coins''' in prior to ''Super Smash Bros. 4'') is a type of currency used within ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' for use in various features of the game. Initially having limited uses, later games in the series added several new gameplay modes where it can be used.
'''Gold''' (known as '''Coins''' in earlier installments) is a type of currency used within ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' for use in various features of the game. Initially having limited uses, later games in the series added several new gameplay modes where it can be used.


==''[[Super Smash Bros. Melee]]''==
==''[[Super Smash Bros. Melee]]''==
Coins debuted in ''Melee'', where they were rewarded after all [[versus]] matches and successful single player modes, with longer matches or better performances leading to more coins. The primary point of interest for Coins was for ''Melee''{{'}}s new [[trophy]] collecting aspect, where Coins could be used to potentially win new trophies in the game's [[Lottery]] mode. In addition, the game's [[Classic Mode (SSBM)|Classic]], [[Adventure]], and [[All-Star]] modes all required varying quantities of Coins for the player to [[Continue]]. The player could own up to 999 coins at once.
Coins debuted in ''Melee'', where they were rewarded after all [[versus]] matches and successful single player modes, with longer matches or better performances leading to more coins. The primary point of interest for Coins was for ''Melee's'' new [[trophy]] collecting aspect, where Coins could be used to potentially win new trophies in the game's [[Lottery]] mode. In addition, the game's [[Classic Mode (SSBM)|Classic]], [[Adventure]], and [[All-Star]] modes all required varying quantities of Coins for the player to [[Continue]]. The player could own up to 999 coins at once.


There is a bug in ''Melee'' where, when playing as {{SSBM|Zelda}} or {{SSBM|Sheik}}, the amount of coins accumulated in a match is tracked independently between characters. This means that the coins earned by the transformation the player ends the match as will be the only ones added to the player's total coins.
There is a bug in ''Melee'' where, when playing as {{SSBM|Zelda}} or {{SSBM|Sheik}}, the amount of coins accumulated in a match is tracked independently between characters. This means that the coins earned by the transformation the player ends the match as will be the only ones added to the player's total coins.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)