Editing Frigate Orpheon

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Frigate Orpheon's portrayal in ''Brawl'' borrows several aspects of the original locale and implements it into the stage. The general design is very reminiscent of the frigate as it appeared in ''Metroid Prime''. As well as that, it sometimes experiences power outages, knocking out the lights and therefore making it more difficult to see the position of the platforms. The [[Parasite Queen]] is featured inside the reactor core whilst utilizing the same rotating forcefield she used against Samus in the boss fight with her . However, the Queen is merely there for aesthetic reasons; she has no effect on the proceedings of the brawl.
Frigate Orpheon's portrayal in ''Brawl'' borrows several aspects of the original locale and implements it into the stage. The general design is very reminiscent of the frigate as it appeared in ''Metroid Prime''. As well as that, it sometimes experiences power outages, knocking out the lights and therefore making it more difficult to see the position of the platforms. The [[Parasite Queen]] is featured inside the reactor core whilst utilizing the same rotating forcefield she used against Samus in the boss fight with her . However, the Queen is merely there for aesthetic reasons; she has no effect on the proceedings of the brawl.


The main element that has been integrated into Frigate Orpheon is the 180 degree flip. The stage actually has two different arena layouts arranged in a vertical column opposite each other, but players are only fighting on one at a time. Every so often, a loud siren blares out and a bright yellow warning light flashes in the background. This indicates that the stage is about to turn upside down. When this happens, the camera quickly shifts around and the characters fall onto the other layout. The sudden movement can put people in difficult situations depending on their positioning when the flip took place. However, game director [[Masahiro Sakurai]] suggested on the {{SSBB|Smash Bros. DOJO!!}} that staying in the air when the alarm is going off will reduce the negative effect that the stage's flipping has on one's character.
The main element that has been integrated into Frigate Orpheon is the 180 degree flip. The stage actually has two different arena layouts arranged in a vertical column opposite each other, but players are only Brawling on one at a time. Every so often, a loud siren blares out and a bright yellow warning light flashes in the background. This indicates that the stage is about to turn upside down. When this happens, the camera quickly shifts around and the characters fall onto the other layout. The sudden movement can put people in difficult situations depending on their positioning when the flip took place. However, game director [[Masahiro Sakurai]] suggested on the {{SSBB|Smash Bros. DOJO!!}} that staying in the air when the alarm is going off will reduce the negative effect that the stage's flipping has on one's character.


The stage layouts are as follows:
The stage layouts are as follows:

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