Editing Fox (SSB4)

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These points have led Fox to be considered a top tier character by the community as the metagame advanced, which is reflected on him ranking at 7th on all iterations of the ''4BR'' [[tier list]]. This also makes Fox the only character to consistently stand on the same placing on each iteration of the tier list (although he shares the spot with {{SSB4|Sonic}} on the fourth and final tier list). However, some smashers such as {{Sm|Dabuz}} and {{Sm|ESAM}} have claimed that Fox should be ranked higher on the tier list due to his dominant results and overwhelming advantage state, with both players ranking Fox among the top 5.
These points have led Fox to be considered a top tier character by the community as the metagame advanced, which is reflected on him ranking at 7th on all iterations of the ''4BR'' [[tier list]]. This also makes Fox the only character to consistently stand on the same placing on each iteration of the tier list (although he shares the spot with {{SSB4|Sonic}} on the fourth and final tier list). However, some smashers such as {{Sm|Dabuz}} and {{Sm|ESAM}} have claimed that Fox should be ranked higher on the tier list due to his dominant results and overwhelming advantage state, with both players ranking Fox among the top 5.
===Tier placement and history===
During the game's release, Fox was considered a mid-tier character by the ''SSB4'' community. Players believed the reductions to his overall damage output, the weakening of his up smash, the heavily increased landing lag on his aerials, the loss of [[Blaster]] [[auto-cancelling]] and shine-spikes, and his increased frailty resulted in him being worse than his ''Brawl'' incarnation. However, they slowly reassessed their thoughts on the character, as the removal of [[chaingrabbing]] and [[edge-hogging]] and the heavy changes to [[hitstun]] cancelling would prove beneficial to Fox, as such mechanics plagued him in ''Brawl''. Opinions on Fox improved further as players discovered the first two hits of his jab could perform [[infinite]]s and easily combo into other moves, including his main finishers. As a result, a massive amount of Fox players rushed into the competitive scene and quickly gained results, with many spamming the infinite as their battle strategy. Ultimately, this "infinite" carried even casual players to victories over experts. While his jab received nerfs in patch 1.1.0 (which removed the infinite and reduced its combo utility, and caused his large playerbase reliant on the infinite to either drop Fox or perform noticeably worse), his results have continually improved, with smashers like {{Sm|Charliedaking}}, {{Sm|Eon}}, {{Sm|Light|p=Connecticut}}, {{Sm|MegaFox}}, and {{Sm|Larry Lurr}} getting excellent tournament results, the latter winning against {{Sm|ZeRo}} 3-0 in a dominating fashion at [[CEO 2016]]. He has also notably benefited from the nerfs to {{SSB4|Sheik}}, {{SSB4|Luigi}}, and {{SSB4|Bayonetta}}, who were among Fox's most challenging match-ups prior to their nerfs, though he still struggles against the latter.
These points have led Fox to be considered a top tier character by the community as the metagame has advanced, which is reflected on him ranking at 7th on all iterations of the ''4BR'' [[tier list]]. This also makes Fox the only character to consistently stand on the same placing on each iteration of the tier list (although he currently shares the spot with {{SSB4|Sonic}} on the fourth and current tier list). However, some smashers such as {{Sm|Dabuz}} and {{Sm|ESAM}} have claimed that Fox should be ranked higher on the tier list due to his dominant results and overwhelming advantage state with both players ranking Fox among the top 5 characters in the game while some say he should stay where he is due to his poor disadvantage state.


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