Editing Footstool Jump

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In ''SSB4'', it is possible with some [[item]]s to perform an infinite combo by footstooling an opponent, dropping the item on them to cause a [[jab reset]], and repeating. {{SSB4|Villager}} and {{SSB4|Pac-Man}} can do this with their [[Timber|woodchip]] and [[Bonus Fruit]] respectively. This requires a very high amount of [[technical skill]] to consistently perform, however. In early versions of {{for3ds}}, {{SSB4|Zero Suit Samus}} can use her Paralyzer to perform an infinite footstool combo on {{SSB4|Robin}} akin to the one she could perform in ''Brawl'' on R.O.B., due to gaining unusually little height after footstooling the latter; however, this was patched out in version [[1.0.4]]. {{SSB4|Mewtwo}} can also perform an infinite combo on most characters by canceling its footstool jump with [[Disable]] and using a well-spaced backward-facing neutral aerial. Perhaps most notably, {{SSB4|Peach}} is capable of an infinite footstool combo known as the "Umeki Rainbow", named after the Peach player {{Sm|Umeki}}, who was able to consistently perform it in tournament sets. The combo uses Peach's [[floating]] ability to fully cancel the upward momentum of a grounded footstool jump, as well as the first hit of her up aerial. Prior to version 1.1.5, the combo was possible on a large portion of the cast, but her up aerial's range against grounded opponents was nerfed in 1.1.5, resulting in the combo now only being possible on a few of the taller members of the cast.
In ''SSB4'', it is possible with some [[item]]s to perform an infinite combo by footstooling an opponent, dropping the item on them to cause a [[jab reset]], and repeating. {{SSB4|Villager}} and {{SSB4|Pac-Man}} can do this with their [[Timber|woodchip]] and [[Bonus Fruit]] respectively. This requires a very high amount of [[technical skill]] to consistently perform, however. In early versions of {{for3ds}}, {{SSB4|Zero Suit Samus}} can use her Paralyzer to perform an infinite footstool combo on {{SSB4|Robin}} akin to the one she could perform in ''Brawl'' on R.O.B., due to gaining unusually little height after footstooling the latter; however, this was patched out in version [[1.0.4]]. {{SSB4|Mewtwo}} can also perform an infinite combo on most characters by canceling its footstool jump with [[Disable]] and using a well-spaced backward-facing neutral aerial. Perhaps most notably, {{SSB4|Peach}} is capable of an infinite footstool combo known as the "Umeki Rainbow", named after the Peach player {{Sm|Umeki}}, who was able to consistently perform it in tournament sets. The combo uses Peach's [[floating]] ability to fully cancel the upward momentum of a grounded footstool jump, as well as the first hit of her up aerial. Prior to version 1.1.5, the combo was possible on a large portion of the cast, but her up aerial's range against grounded opponents was nerfed in 1.1.5, resulting in the combo now only being possible on a few of the taller members of the cast.


In ''Ultimate'', the ability to tech midair footstools upon landing effectively results in most infinite footstool combos (except for the ones that only utilize grounded footstools) no longer being guaranteed. In addition, characters must wait for 16 frames after attacking before they can footstool (starting from when the attack ends or is interrupted).
In ''Ultimate'', the ability to tech midair footstools upon landing effectively results in most infinite footstool combos (except for the ones that only utilize grounded footstools) no longer being guaranteed.


==Origin==
==Origin==
The Footstool Jump is very similar to one seen in ''[[Kirby Super Star]]'' and in ''Kirby & The Amazing Mirror'', where Kirby could perform large jumps by jumping on the heads of his potential allies. It is also similar to how players can bounce on other players in some minigames in the ''Mario Party'' series, as well as modern entries in the ''Super Mario Bros.'' series.
The Footstool Jump is very similar to one seen in ''[[Kirby Super Star]]'' and in ''Kirby & The Amazing Mirror'', where Kirby could perform large jumps by jumping on the heads of his potential allies.


Piranha Plant being able to attack players when it is footstooled while crouching can be considered a reference to its main method of attack in the 2D ''Mario'' games.
It is also similar to how players can bounce on other players in some minigames in the ''Mario Party'' series. Additionally, Piranha Plant being able to attack players when it is footstooled while crouching can be considered a reference to its main method of attack in the 2D ''Mario'' games.


==''Super Smash Bros. for Wii U'' digital manual description==
==''Super Smash Bros. for Wii U'' digital manual description==

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