Editing Fiora

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As a Homs, Fiora's battle strategy is much the same as Shulk's: avoid attracting attention while dealing high damage from behind. She however is not given the same assortment of arts or weapons that other characters are, owing to how she "dies" early on and is removed from gameplay for a substantial portion of the plot. When she returns as Mecha-Fiora, she has an entirely new set of arts as well as a highly varied selection of equipment, which when combined appropriately allows her to either retain her damage role or take on a more tankier one. Her strength is also her weakness: she has many skills that rely on having high tension (morale), so it's easy for her to stay strong from a good start while also finding it hard to recover from a poor showing.
As a Homs, Fiora's battle strategy is much the same as Shulk's: avoid attracting attention while dealing high damage from behind. She however is not given the same assortment of arts or weapons that other characters are, owing to how she "dies" early on and is removed from gameplay for a substantial portion of the plot. When she returns as Mecha-Fiora, she has an entirely new set of arts as well as a highly varied selection of equipment, which when combined appropriately allows her to either retain her damage role or take on a more tankier one. Her strength is also her weakness: she has many skills that rely on having high tension (morale), so it's easy for her to stay strong from a good start while also finding it hard to recover from a poor showing.
Fiora's fate is unknown after the events of ''{{s|xenoserieswiki|Xenoblade Chronicles: Future Connected}}'', as she does not appear in ''{{iw|xenoserieswiki|Xenoblade Chronicles 3}}'', besides as a cameo in a flashback from {{iw|xenoserieswiki|Melia}}, which happens in her last Hero Quest.
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