Page history
August 11, 2023
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January 6, 2022
no edit summary
m−112
General agreement on adding this, but with regards to putting this information on moveset tables, since that's a major change, there would need to be more support for it.
+3,379
December 14, 2021
Undid edit by The Other Jared: The multiplier varies. See User:Alex the weeb/FS Meter Damage multipliers. Also if anyone else wants to give their opinion, the discussion on the talk page is still open as far as I'm concerned
−85
→Notable differences: the multiplier may need a second opinion.
+85
April 2, 2021
January 8, 2021
December 25, 2020
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October 26, 2019
October 8, 2019
August 5, 2019
July 30, 2019
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July 8, 2019
June 28, 2019
Undid edit by Lou Cena: ...why? if there are no differences, then why bother?
m−95
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+95
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+1
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+176
June 22, 2019
June 13, 2019
March 18, 2019
February 24, 2019
January 30, 2019
Corrected my translation. I went back and forth on how to word it but I feel this is probably more accurate.
m−1
Added the Japanese name, as seen in the 8.8 Direct and in the final game when the language is set to Japanese.
+70
January 27, 2019
January 13, 2019
December 14, 2018
no edit summary
+97
These are from testing I've done in the game. This may need more testing to pinpoint exact amounts. The FS meter charging with time makes it difficult to tell exactly how much damage fills it fully.
+290