Editing Final Smash
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==Glitches== | ==Glitches== | ||
===Eyeball glitch=== | ===Eyeball glitch=== | ||
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In ''SSB4'', [https://www.youtube.com/watch?v=TjlkUNUzdBw a glitch can occur affecting the eyeballs of multiple characters], most notably Jigglypuff, as a result of an oversight in the coding of the graphical effects of characters eyeballs during Final Smashes. When breaking the Smash Ball with a move that causes a character's eyeballs to point in a certain direction, upon finishing their Final Smash, said fighter's eyeballs will be locked in this same position until a move or action is performed that also causes the fighter to look in a direction. This occurs because a fighter's eyeballs are temporarily replaced with yellow eyeballs when they break a Smash Ball, at which point their regular eyeballs are stored exactly as they were just before their eyeball model was replaced. In some extreme cases, this glitch can even be carried over into victory animations, such as one of Jigglypuff's victory animations. | In ''SSB4'', [https://www.youtube.com/watch?v=TjlkUNUzdBw a glitch can occur affecting the eyeballs of multiple characters], most notably Jigglypuff, as a result of an oversight in the coding of the graphical effects of characters eyeballs during Final Smashes. When breaking the Smash Ball with a move that causes a character's eyeballs to point in a certain direction, upon finishing their Final Smash, said fighter's eyeballs will be locked in this same position until a move or action is performed that also causes the fighter to look in a direction. This occurs because a fighter's eyeballs are temporarily replaced with yellow eyeballs when they break a Smash Ball, at which point their regular eyeballs are stored exactly as they were just before their eyeball model was replaced. In some extreme cases, this glitch can even be carried over into victory animations, such as one of Jigglypuff's victory animations. | ||
===Undead glitch=== | ===Undead glitch=== | ||
There was a glitch that existed in ''Brawl'' and ''SSB4'' that allowed {{b|Giga Bowser|Final Smash}}, [[Wario-Man]], [[Giga Mac]], [[Mega Charizard X]], or [[Mega Lucario]] to survive after being defeated in [[Stamina Mode]]. When this occurs, if the transformed character's HP is depleted, their [[hit points|stamina]] gets reduced to 0 HP (zero hit points) and their transformations are undone. Then they are able to continue to fight; despite having "0 HP" displayed. | There was a glitch that existed in ''Brawl'' and ''SSB4'' that allowed {{b|Giga Bowser|Final Smash}}, [[Wario-Man]], [[Giga Mac]], [[Mega Charizard X]], or [[Mega Lucario]] to survive after being defeated in [[Stamina Mode]]. When this occurs, if the transformed character's HP is depleted, their [[hit points|stamina]] gets reduced to 0 HP (zero hit points) and their transformations are undone. Then they are able to continue to fight; despite having "0 HP" displayed. | ||
==''Super Smash Bros. for Wii U'' digital manual description== | ==''Super Smash Bros. for Wii U'' digital manual description== | ||
''"Break a Smash Ball and then press {{Button|Wii U|B|s=25px}} to unleash your character's unique Final Smash."'' | ''"Break a Smash Ball and then press {{Button|Wii U|B|s=25px}} to unleash your character's unique Final Smash."'' |