Editing Fatal Fury (universe)

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''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign.  
''Fatal Fury 3: Road to the Final Victory'' was later released in 1995, featuring a further expanded character roster, a new three-plane fighting system known as "Oversway", and a new story focusing on the search for three sacred scrolls, the Scrolls of Jin, which were said to grant immortality to whoever came into their possession. A follow-up game in a new subseries, ''Real Bout Fatal Fury'', was released in the same year, retaining the "Oversway" system while adding ring-outs (akin to {{uv|Virtua Fighter}}), a simplified control scheme, and a Power Gauge feature; similar to the "special moves" featured in contemporary games, the gauge will fill up over time and can be unleashed for unique, powerful attacks. ''Real Bout'' also notably concluded the storyline introduced by ''Fatal Fury'', with Geese Howard's canonical death occurring at the end of the game's campaign.  


This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging, as well as serving as a direct After Story-based sequel to original ''Real Bout'' storyline. A 3D spinoff retelling the story of the first game, ''Fatal Fury: Wild Ambition'', released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to ''Real Bout Fatal Fury 2'', albeit with the ability to move on a second plane using a feature called the Axis Shift.
This was followed up by ''Real Bout Fatal Fury Special'' in 1997, which returned to the standard two planes and replaced ring-outs with breakable walls, and ''Real Bout Fatal Fury 2: The Newcomers'' in 1998, which removed breakable walls and simplified the system into a "main" line and a "sway" line used only for dodging. A 3D spinoff retelling the story of the first game, ''Fatal Fury: Wild Ambition'', released in early 1999 for SNK's Hyper Neo Geo 64, their only 3D arcade board. The game uses a similar gameplay system to ''Real Bout Fatal Fury 2'', albeit with the ability to move on a second plane using a feature called the Axis Shift.


The sixth mainline game in the ''Fatal Fury'' series after ''Real Bout 2'', ''Garou: Mark of the Wolves'', was released in late 1999 and serves as a ten year time-skip from the events of ''Real Bout'', greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of ''Real Bout''. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the ''Fatal Fury'' series for 22 years, the characters still make regular appearances in other SNK games, including ''The King of Fighters'' and other guest appearances. However, it was announced at [[EVO]] 2022 that a new entry had been green-lit, later revealed at the following EVO to be called ''Fatal Fury: City of the Wolves'', with the game itself revealed in early 2024 marks the return of SNK's own English voice over venture since ''KOF: Sky Stage'' and ''The King of Fighters XII''. Additionally, some elements from a cancelled 2D counterpart of ''City of the Wolves'' (tentatively known as ''Garou: Mark of the Wolves 2'') found its way to its eventual released 2.5D counterpart, such as Terry's diagonal Rising Tackle move.
The latest game in the ''Fatal Fury'' series, ''Garou: Mark of the Wolves'', was released in late 1999 and serves as a ten year time-skip from the events of ''Real Bout'', greatly revamping the gameplay and removing the two-plane system in favor of expanded defensive options. Terry is the only returning character in this installment, with the rest of the cast being newcomers (although some of them have some relationship to veteran characters); the game focuses on Geese's son, Rock Howard, whom Terry adopted at the end of ''Real Bout''. The main antagonist is Rock's uncle, Kain R. Heinlein, who hosts a new King of Fighters tournament in South Town's neighboring city of Second South Town in an effort to locate Rock and lure him into his control. While this game marked the end of the ''Fatal Fury'' series for 22 years, the characters still make regular appearances in other SNK games, including ''The King of Fighters'' and other guest appearances. However, it was announced at [[EVO]] 2022 that a new entry had been green-lit, later revealed at the following EVO to be called ''Fatal Fury: City of the Wolves'', with the game itself revealed in early 2024 marks the return of SNK's own English voice over venture since ''KOF: Sky Stage'' and ''The King of Fighters XII''.


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