Editing Dr. Mario (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 260: Line 260:
|neutral2dmg=1.764%
|neutral2dmg=1.764%
|neutral3dmg=4.704%
|neutral3dmg=4.704%
|neutraldesc=The {{iw|mariowiki|Punch}} + Punch + {{iw|mariowiki|Kick}} combo from ''{{iw|mariowiki|Super Mario 64}}''. Useful for spacing and comes out quickly. The first and second hits can also jab lock. Additionally, unlike Mario, the close-range hitbox of the first hit can [[jab cancel]] into Super Jump Punch at high percentages for a guaranteed KO confirm.
|neutraldesc=The {{iw|mariowiki|Punch}} + Punch + {{iw|mariowiki|Kick}} combo from ''{{iw|mariowiki|Super Mario 64}}''. Useful for spacing and comes out quickly. The first and second hits can also jab lock.
|ftiltname=Middle Kick ({{ja|ミドルキック|Midoru Kikku}})
|ftiltname=Middle Kick ({{ja|ミドルキック|Midoru Kikku}})
|ftiltdmg=10.584%
|ftiltdmg=10.584%

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: