Editing Directional influence

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[[File:DI-Melee.gif|thumb|The character [[name]]s show Ganondorf's [[Warlock Punch]] DI'd in different directions.]]
[[Image:DI-Melee.gif|thumb|The character [[name]]s show Ganondorf's [[Warlock Punch]] DI'd in different directions.]]
'''Directional influence''' (usually abbreviated '''DI''', and known officially as '''launch shuffling''') is the control the receiver of an attack has over their trajectory. Each attack sends its target in a particular direction; DI can be used to alter, but not completely change, this original trajectory. DI is executed by holding the control stick in any direction during [[freeze frames]] from an attack, before the character is launched.  
'''Directional influence''' (usually abbreviated '''DI''', and known officially as '''launch shuffling''') is the control the receiver of an attack has over their trajectory. Each attack sends its target in a particular direction; DI can be used to alter, but not completely change, this original trajectory. DI is executed by holding the control stick in any direction during [[freeze frames]] from an attack, before the character is launched.  


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