Editing Corneria

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==Stage overview==
==Stage overview==
The stage is set on the [[Great Fox]], like every other ''Star Fox'' stage released in ''SSB'' and ''Melee.'' The horizontal [[blast line]]s are very close to the main platform, and the stage has a very low [[ceiling]] in ''Brawl.''
The stage is set on the [[Great Fox]], like every other ''Star Fox'' stage released in ''SSB'' and ''Melee.'' The horizontal [[blast line]]s are very close to the main platform, and the stage has a very low [[ceiling]] in ''Brawl.''
[[Arwing]]s and [[Wolfen]]s fly down to fire lasers at players, usually coming from the right hand side or from up above. The lasers can damage players, but they will only make characters [[flinch]] very slightly and do no knockback, except in ''Smash 3DS'' where the shots explode on contact and can easily KO an unfortunate fighter. They may come in and lock on from the background, flying past the Great Fox. They also serve as moving platforms when they come, though they can carry characters past [[blast line]]s. The lasers fired by Arwings and Wolfens can be [[reflected]] or [[Absorption|absorbed]] by [[Mr. Game & Watch]], [[Ness]], [[Lucas]], and [[Mii Gunner]]. In a design change from Sector Z, players can stand on the Great Fox's laser cannons, but they will charge and fire on occasion. Characters caught in the crossfire usually have [[One-hit KO|no chance of survival]], although this was greatly toned down in ''Ultimate'', with the charging hitbox on the gun being the main threat. However, just like the Arwings and Wolfens, one can use energy-projectile absorption moves like [[PSI Magnet]] and [[Oil Panic]] to benefit from these shots. The laser cannons can be destroyed, which stops them from being used as platforms.
[[Arwing]]s and [[Wolfen]]s fly down to fire lasers at players, usually coming from the right hand side or from up above. The lasers can damage players, but they will only make characters [[flinch]] very slightly and do no knockback, except in ''Smash 3DS'' where the shots explode on contact and can easily KO an unfortunate fighter. They may come in and lock on from the background, flying past the Great Fox. They also serve as moving platforms when they come, though they can carry characters past [[blast line]]s. The lasers fired by Arwings and Wolfens can be [[reflected]] or [[Absorption|absorbed]] by [[Mr. Game & Watch]], [[Ness]], [[Lucas]], and [[Mii Gunner]]. The Great Fox also has two laser cannons in the front. Players can stand on these laser cannons, but they will charge and fire on occasion. Characters caught in the crossfire usually have [[One-hit KO|no chance of survival]], although this was greatly toned down in ''Ultimate'', with the charging hitbox on the gun being the main threat. However, just like the Arwings and Wolfens, one can use energy-projectile absorption moves like [[PSI Magnet]] and [[Oil Panic]] to benefit from these shots. The laser cannons can be destroyed, which stops them from being used as platforms.


[[Fox]] and [[Falco]] can perform a special [[Star Fox Smash Taunt|easter egg]] on this stage in which they contact other characters from the ''Star Fox'' games. It is performed by pressing down on the D-Pad for one frame.
[[Fox]] and [[Falco]] can perform a special [[Star Fox Smash Taunt|easter egg]] on this stage in which they contact other characters from the ''Star Fox'' games. It is performed by pressing down on the D-Pad for one frame.

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