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[[File:Continue SSB (Kirby).png|thumb|The Continue screen in ''Smash 64'' depicts the player character lifeless.]]
[[File:Continue SSB (Kirby).png|thumb|The Continue screen in ''Smash 64'' depicts the player character lifeless.]]
[[File:Game Over SSB (Link).png|thumb|The Game Over screen in ''Smash 64''.]]
[[File:Game Over SSB (Link).png|thumb|The Game Over screen in ''Smash 64''.]]
In all five games, when the player loses in a one player match such as 1P Game, Classic, Adventure, or [[All-Star Mode]], they must trade {{b|gold|collectible}} in order to have an extra number of lives in [[stock]]. This is known as a '''Continue'''. Continues can occur in [[Classic Mode]], ''[[Super Smash Bros.]]''{{'}}s [[1P Game]], All-Star Mode (prior to {{for3ds}} and {{forwiiu}}), ''[[Super Smash Bros. Melee]]''{{'}}s [[Adventure Mode]], ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]], and ''[[Super Smash Bros. Ultimate]]''{{'}}s [[World of Light]]. In ''Brawl'', despite functioning like All-Star, the player has no continues in [[Boss Battles]].
In all five games, when the player loses in a one player match such as 1P Game, Classic, Adventure, or [[All-Star Mode]], they must trade [[Gold (collectible)|gold]] in order to have an extra number of lives in [[stock]]. This is known as a '''Continue'''. Continues can occur in [[Classic Mode]], ''[[Super Smash Bros.]]''{{'}}s [[1P Game]], [[All-Star Mode]] (prior to {{for3ds}} and {{forwiiu}}), ''[[Melee]]''{{'}}s [[Adventure Mode]], ''[[Brawl]]''{{'}}s [[Subspace Emissary]], and ''[[Ultimate]]''{{'}}s [[World of Light]]. In ''Brawl'', despite functioning like All-Star, the player has no continues in [[Boss Battles]].


==In Classic, Adventure, and All-Star==
==In Classic, Adventure, and All-Star==
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==Gallery==
==Gallery==
<gallery>
<gallery>
MeleeContinue.png|The continue screen in ''Melee''.
MeleeContinue.png|The Continue screen in ''Melee''.
Melee confirmed continue.png|The trophy stands back up if "Yes" is selected in ''Melee''; the score is also cut in half and a small coin deduction is also done.
Melee confirmed continue.png|The trophy stands back up if Yes is selected in ''Melee''; the score is also cut in half and a small coin deduction is also done.
SSBM Game Over.png|"Game Over" if No is selected, or there are not enough coins in ''Melee''.
SSBM Game Over.png|"Game Over" if No is selected, or there are not enough coins in ''Melee''.
Continue.png|The continue screen in ''Brawl''.
Continue.png|The Continue screen in Brawl.
Game Over.png|"Game Over" if "No" is selected, there are not enough coins, or if a player is defeated in Boss Battles Mode in ''Brawl''.
Game Over.png|"Game Over" if No is selected, there are not enough coins, or if a player is defeated in Boss Battles Mode in ''Brawl''.
Continue Smash for 3DS.png|The continue screen as seen in ''for Nintendo 3DS''.
<!--Continue Smash for 3DS.png|The continue screen as seen in SSB4 (3DS).-->
Continue Smash4.png|The continue screen as seen in 'for Wii U''.
Continue Smash4.png|The continue screen as seen in ''SSB4'' (Wii U).
Super Smash Bros. Ultimate Classic Mode continue screen.png|The continue screen as seen in ''Ultimate''.
Super Smash Bros. Ultimate Classic Mode continue screen.png|The continue screen as seen in ''Ultimate''.
</gallery>
</gallery>
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[[Category:Single-player modes]]
[[Category:Single-player modes]]
[[Category:Gameplay]]
[[Category:Gameplay]]

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