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==Trivia==
==Trivia==
*From ''Melee'' onward, continuing results in the player's score being increased by one. This is used to show how many times the player has continued.
*In ''Brawl'' onward, continuing results in the player's score being increased by one. This is used to show how many times the player has continued.
**Unlike later games, the score cut in ''Melee'' rounds the last digit down to zero before the increase, consequently only showing that the player continued at least once.
**''{{s|icaruspedia|Kid Icarus: Uprising}}'', a game also directed by [[Masahiro Sakurai]], also uses this system.
**''{{s|icaruspedia|Kid Icarus: Uprising}}'', a game also directed by [[Masahiro Sakurai]], also uses this system.
*''Super Smash Bros. for Wii U'' and ''Ultimate'' do not actually display a Game Over message should the player choose not to continue; the game will simply display the player's score for that run and, depending on how far they went, the Final Results screen.
*''Super Smash Bros. for Wii U'' and ''Ultimate'' do not actually display a Game Over message should the player choose not to continue; the game will simply display the player's score for that run and, depending on how far they went, the Final Results screen.

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