Editing Camera

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====Camera Functions====
====Camera Functions====
The [[control stick]] is used to move the camera around and pressing the [[L button|L]] or [[R button]]s cycles through close-ups of the three fighters, centering the camera on them and following their movements. The [[C-Stick]] pivots the camera around a central pivoting point. If L or R was used to select a character to follow, the pivoting point is on the selected fighter. Zooming is done by pressing the [[X button|X]] or [[Y button]]s and dollying is controlled by the [[D-pad]].
The joystick is used to move the camera around and pressing L or R cycles through close-ups of the three fighters, centering the camera on them and following their movements. The C-stick pivots the camera around a central pivoting point. If L or R was used to select a character to follow, the pivoting point is on the selected fighter. Zooming is done by pressing X or Y button and dollying is controlled by the D-pad.


The actual "shutter" is the [[Z button]]. This can be used with or without pausing. If pausing first, Player 4 can use L and R to choose a fighter, then pivot, zoom in and out, and dolly around until the desired scene is achieved. After the picture is taken, there is the option of saving it or discarding it.
The actual "shutter" is the Z button. This can be used with or without pausing. If pausing first, Player 4 can use L and R to choose a fighter, then pivot, zoom in and out, and dolly around until the desired scene is achieved. After the picture is taken, there is the option of saving it or discarding it.


Photos taken are saved onto the memory card. If a memory card is in slot B, it will be saved there. Otherwise, it will be saved onto Slot A's card. Photos range from around 4 to 12 "blocks" of memory, increments used for [[GameCube]] [[memory card]]s. The average photo takes up around 7 or 8 blocks.
Photos taken are saved onto the memory card. If a memory card is in slot B, it will be saved there. Otherwise, it will be saved onto Slot A's card. Photos range from around 4 to 12 "blocks" of memory, increments used for [[GameCube]] memory cards. The average photo takes up around 7 or 8 blocks.


===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
[[File:Brawl Pause.jpg|thumb|Controlling the camera while pausing a Brawl in ''SSBB''.]]
[[File:Brawl Pause.jpg|thumb|Controlling the camera while pausing a Brawl in ''SSBB''.]]
In ''[[Super Smash Bros. Brawl]]'', [[snapshot]]s can be taken at any time from the pause screen, as opposed to only in Camera Mode in ''Melee''. Camera Mode does not make an appearance in ''Brawl'', as it has been rendered obsolete due to the ability to take pictures at any time. Snapshots can also be taken in [[The Subspace Emissary]]. Snapshots cannot be taken in stadium mode except in the [[Boss Battles]] mode.
In ''[[Super Smash Bros. Brawl]]'', [[snapshot]]s can be taken at any time from the pause screen, as opposed to only in Camera Mode in ''Melee''. Camera Mode does not make an appearance in ''Brawl'', as it has been rendered obsolete due to the ability to take pictures at any time. Snapshots can also be taken in the Subspace Emissary. Snapshots cannot be taken in stadium mode except in the [[Boss Battles Mode]].


However, when viewing [[replay]]s, the camera can be more freely controlled, similar to camera mode from ''Melee'', to focus in on characters rotate and, if the user's television set is at 4:3 aspect ratio, crop to widescreen.
However, when viewing [[replays]], the camera can be more freely controlled, similar to camera mode from ''Melee'', to focus in on characters rotate and, if the user's television set is at 4:3 aspect ratio, crop to widescreen.


Snapshots can be saved onto [[SD card]]s, or onto the [[Wii]] itself, as opposed to the special GameCube memory cards for ''Melee''. These snapshots can be sent to friends and shared.
Snapshots can be saved onto [[SD cards]], or onto the [[Wii]] itself, as opposed to the special GameCube memory cards for ''Melee''. These snapshots can be sent to friends and shared.


===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===

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