Editing Banjo
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Like in ''Banjo-Kazooie'' and ''Banjo-Tooie'', Banjo provides the duo's basic movement and uses his Claw Swipe and Forward Roll, the latter of which function as his neutral attack and dash attack, respectively. However, he also performs a few maneuvers by himself that are unique to ''Ultimate'', with the most notable examples being his forward aerial, down throw, and back throw. | Like in ''Banjo-Kazooie'' and ''Banjo-Tooie'', Banjo provides the duo's basic movement and uses his Claw Swipe and Forward Roll, the latter of which function as his neutral attack and dash attack, respectively. However, he also performs a few maneuvers by himself that are unique to ''Ultimate'', with the most notable examples being his forward aerial, down throw, and back throw. | ||
According to [[Masahiro Sakurai]], Banjo & Kazooie were heavily requested characters for a long time even leading up to ''Ultimate''{{'}}s launch, particularly in the West. Even after character reveals like {{SSBU|Ridley}} and {{SSBU|King K. Rool}}, requests for Banjo & Kazooie still kept coming in.<ref>[https://twitter.com/PushDustIn/status/1143913069044588545 PushDustIn's translations regarding Banjo & Kazooie (part 1) | According to [[Masahiro Sakurai]], Banjo & Kazooie were heavily requested characters for a long time even leading up to ''Ultimate''{{'}}s launch, particularly in the West. Even after character reveals like {{SSBU|Ridley}} and {{SSBU|King K. Rool}}, requests for Banjo & Kazooie still kept coming in.<ref>[https://twitter.com/PushDustIn/status/1143913069044588545 PushDustIn's translations regarding Banjo & Kazooie (part 1)]</ref> While their inclusion would have been a natural one in the past, this was complicated by [[Microsoft]]'s purchase of [[Rare Ltd.|Rare]] in 2002, during which it was originally thought that Nintendo shouldn't collaborate with their console competitors.<ref>[https://twitter.com/PushDustIn/status/1143913435278635008 PushDustIn's translations regarding Banjo & Kazooie (part 2)]</ref><ref>[https://twitter.com/PushDustIn/status/1143914430003961861 PushDustIn's translations regarding Banjo & Kazooie (part 3)]</ref> | ||
However, thanks to Rare and Microsoft's cooperation, the rights to Banjo & Kazooie were easily secured, as Microsoft had developed a strong third-party relationship with Nintendo leading up to their reveal in ''Ultimate''.<ref>[https://twitter.com/PushDustIn/status/1143915250447597569 PushDustIn's translations regarding Banjo & Kazooie (part 4)]</ref> Phil Spencer, the head executive of Microsoft's Xbox division, had actually voiced his support for their inclusion in the ''Super Smash Bros.'' series in 2015 around the introduction of the Fighter Ballot and again in 2018 following ''Ultimate'''s teaser announcement.<ref>[https://www.nintendolife.com/news/2015/04/xbox_boss_phil_spencer_reckons_it_would_be_cool_if_rares_banjo_was_voted_in_as_super_smash_bros_dlc Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC]</ref><ref>[https://www.nintendolife.com/news/2018/03/xboxs_phil_spencer_is_still_open_to_banjo_and_kazooie_appearing_in_super_smash_bros Xbox's Phil Spencer Is Still Open To Banjo And Kazooie Appearing In Super Smash Bros.]</ref> Soon after their official reveal, Spencer said, "There wasn't anything kind of CEO-to-CEO that had to happen" in order for Banjo & Kazooie to join ''Ultimate'', courtesy of Microsoft's increasingly positive relationship with Nintendo's third-party team.<ref>[https://www.nintendolife.com/news/2019/06/phil_spencer_says_microsoft_had_no_problem_with_banjo-kazooie_appearing_in_smash_bros_ultimate Phil Spencer Says Microsoft Had No Problem With Banjo-Kazooie Appearing In Smash Bros. Ultimate]</ref> | However, thanks to Rare and Microsoft's cooperation, the rights to Banjo & Kazooie were easily secured, as Microsoft had developed a strong third-party relationship with Nintendo leading up to their reveal in ''Ultimate''.<ref>[https://twitter.com/PushDustIn/status/1143915250447597569 PushDustIn's translations regarding Banjo & Kazooie (part 4)]</ref> Phil Spencer, the head executive of Microsoft's Xbox division, had actually voiced his support for their inclusion in the ''Super Smash Bros.'' series in 2015 around the introduction of the Fighter Ballot and again in 2018 following ''Ultimate'''s teaser announcement.<ref>[https://www.nintendolife.com/news/2015/04/xbox_boss_phil_spencer_reckons_it_would_be_cool_if_rares_banjo_was_voted_in_as_super_smash_bros_dlc Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC]</ref><ref>[https://www.nintendolife.com/news/2018/03/xboxs_phil_spencer_is_still_open_to_banjo_and_kazooie_appearing_in_super_smash_bros Xbox's Phil Spencer Is Still Open To Banjo And Kazooie Appearing In Super Smash Bros.]</ref> Soon after their official reveal, Spencer said, "There wasn't anything kind of CEO-to-CEO that had to happen" in order for Banjo & Kazooie to join ''Ultimate'', courtesy of Microsoft's increasingly positive relationship with Nintendo's third-party team.<ref>[https://www.nintendolife.com/news/2019/06/phil_spencer_says_microsoft_had_no_problem_with_banjo-kazooie_appearing_in_smash_bros_ultimate Phil Spencer Says Microsoft Had No Problem With Banjo-Kazooie Appearing In Smash Bros. Ultimate]</ref> |