Editing Announcer

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*Oddly, the NTSC French version of ''Smash 4'' and ''Ultimate'' features several minor inconsistencies on the pronunciation of character names. For example, "[[Ice Climbers]]", "[[Roy]]", "[[Toon Link|Link Cartoon]]", "[[Robin|Daraen]]", "[[Koopalings#Larry Koopa|Larry]]", "[[Koopalings#Roy Koopa|Roy]]", "[[Koopalings#Morton Koopa Jr.|Morton]]" and "[[Ryu]]" are pronounced with an "R" which is more akin to the English R, while most other characters (even "[[Rosalina]] & [[Luma]]", with the former referred to as "Harmonie" in the PAL version) are pronounced with a typical "{{iw|wikipedia|guttural R}}" in Parisian French, which is prominently used in the PAL version.
*Oddly, the NTSC French version of ''Smash 4'' and ''Ultimate'' features several minor inconsistencies on the pronunciation of character names. For example, "[[Ice Climbers]]", "[[Roy]]", "[[Toon Link|Link Cartoon]]", "[[Robin|Daraen]]", "[[Koopalings#Larry Koopa|Larry]]", "[[Koopalings#Roy Koopa|Roy]]", "[[Koopalings#Morton Koopa Jr.|Morton]]" and "[[Ryu]]" are pronounced with an "R" which is more akin to the English R, while most other characters (even "[[Rosalina]] & [[Luma]]", with the former referred to as "Harmonie" in the PAL version) are pronounced with a typical "{{iw|wikipedia|guttural R}}" in Parisian French, which is prominently used in the PAL version.
**[[Corrin]] is a rare case in that they have different pronunciations between regions in the French translation of ''Smash 4'', but use the same pronunciation as ''Smash 4''{{'}}s PAL version in ''Ultimate'' for both regions, albeit re-recorded.
**[[Corrin]] is a rare case in that they have different pronunciations between regions in the French translation of ''Smash 4'', but use the same pronunciation as ''Smash 4''{{'}}s PAL version in ''Ultimate'' for both regions, albeit re-recorded.
*[https://youtu.be/sen_43HXOd4?t=1060 Xander Mobus stated] that despite being the announcer, he was always made unaware of both ''Smash 4'' and ''Ultimate''{{'}}s launch rosters or DLC until their release, since in order to prevents leaks, he records for multiple red herrings and random character names in order to obscure who is being included, such as naming titles, random characters that would never be considered, and non-video game characters. Whether or not this is true for other language announcers or before ''Smash 4'' is unknown.
*[https://youtu.be/sen_43HXOd4?t=1060 Xander Mobus stated] that despite being the announcer, he is unaware of both ''Smash 4'' and ''Ultimate''{{'}}s launch rosters or DLC until their release since in order to prevents leaks, he records for multiple red herrings and random character names in order to obscure who is being included, such as naming titles, random characters that would never be considered, and non-video game characters. Whether or not this is true for other language announcers or before ''Smash 4'' is unknown.
**When recording for {{SSB4|Duck Hunt}} in ''Smash 4'', he was conditioned to believe he was reading it as the title of the NES game and assumed it was fake. He also believed that when recording for [[Snake]], that he was reading it as the animal rather than the character.
**When recording for {{SSB4|Duck Hunt}} in ''Smash 4'', he was conditioned to believe he was reading it as the title of the NES game and assumed it was fake. He also believed that when recording for [[Snake]], that he was reading it as the animal rather than the character.
**[https://twitter.com/XanderMobusVO/status/664984767591411712 He also stated] he did not know Cloud would be in ''Smash 4'' until his announcement.
**[https://twitter.com/XanderMobusVO/status/664984767591411712 He also stated] he did not know Cloud would be in ''Smash 4'' until his announcement.

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