Page history
April 12, 2023
Text replacement - "\|(right|thumb)\|([^\]\n]+)\|(right|thumb)" to "|thumb|$2"
m−6
Text replacement - "|right|thumb" to "|thumb"
m−18
February 21, 2023
January 27, 2023
November 28, 2022
June 6, 2022
→Air dodge landing lag glitch: So it seems this is a quirk of Duck Hunt, where the default value is applied to him if he cancels up B with an airdodge, but otherwise the param value of 30 is applied. It can be seen with Pac-Man's trampoline that his default is still 29, and this is further evidenced by the glitch not activating if he airdodges BEFORE using up B
−55
→Air dodge landing lag glitch
m→Air dodge landing lag glitch
+122
→Air dodge landing lag glitch: who's/whose fix
m
November 13, 2021
November 5, 2021
October 14, 2021
July 9, 2021
July 7, 2021
June 1, 2021
May 21, 2021
May 19, 2021
April 7, 2021
March 30, 2021
March 18, 2021
March 10, 2021
→Air dodge intangibility and lag in Ultimate: Adding diagonal total frames, and updating values with data from UltimateFrameData and Kurogane Hammer
+828
→Air dodge intangibility and lag in Ultimate: Adding Missing Characters
+396
March 8, 2021
→Air dodge intangibility and lag in Ultimate: a lot of characters missing.
+38
→{{SSBU|11.0.0}}
m→Update history: Min Min isn't in the table above this section, someone should add her.
+124
March 7, 2021
March 6, 2021
→Directional air dodge distance: To have some consistency with the text since it says the latter, referring to Mac
m→Directional air dodge distance
+16
→Directional air dodge distance: apparently steve's is also uniquely bad https://twitter.com/Meshima_/status/1368308257371029505
m+27
→Directional air dodge distance
+157
February 10, 2021
August 8, 2020
July 25, 2020
→Air dodge landing lag glitch
+24
→Air dodge landing lag glitch
+153
→In Super Smash Bros. Ultimate
+32
July 6, 2020
Wasn't this one removed in version 3.0.0?
−32
→In Super Smash Bros. Ultimate: Merged content from the glitch's page into this article, seeing as how page is stub on its own + more appropriate here
+810
June 9, 2020
April 22, 2020
→Air dodge intangibility and lag in Smash 4
+659
→Air dodge intangibility and animation length in Melee
→Air dodge intangibility and lag in Brawl
+450
Undid edit by Xay1494: What do ye think ye be doing?
+797
Future-proofing.
−91
→Air dodge intangibility and animation length in Melee
−797
Reverted edits by Xay1494 (talk) to last version by Disaster Flare.
m+323
→Air dodge intangibility and animation length in Melee
→Air dodge intangibility and animation length in Melee
−21
→Air dodge intangibility and animation length in Melee
−302
April 4, 2020
Reverted edits by 49.36.139.86 (talk) to last version by DracoRexKing.
m+1
→In Super Smash Bros. Brawl: I fixed a typo in the name snake
−1