Editing 3D Land

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[[File:SSB4 - 3D Land 2.jpg|thumb|left|130px|The valley area.]]
[[File:SSB4 - 3D Land 2.jpg|thumb|left|130px|The valley area.]]


After passing upward through some clouds, the platform arrives in the second section: a valley area with stone blocks protruding from the cliffs. The fighters must move to a set of four smaller {{iw|mariowiki|Lift}}s (clockwise from the top: yellow, red, green, blue) before the metallic platform from below sinks back into the blast zone. From here, the set of Lifts move into the background, towards a group of gray mountains. Along the way, stone blocks will protrude from three differently colored holes (blue, green, yellow), hitting the respectively-colored Lift and slightly rotating it. As there is no red hole, the red Lift will always remain in position. Only two stone blocks will come out per cycle. The Lifts then reach the end of the valley, when they suddenly sink through the same clouds from before.
After passing upward through some clouds, the platform arrives in the second section: a valley area with with stone blocks protruding from the cliffs. The fighters must move to a set of four smaller {{iw|mariowiki|Lift}}s (clockwise from the top: yellow, red, green, blue) before the metallic platform from below sinks back into the blast zone. From here, the set of Lifts move into the background, towards a group of gray mountains. Along the way, stone blocks will protrude from three differently colored holes (blue, green, yellow), hitting the respectively-colored Lift and slightly rotating it. As there is no red hole, the red Lift will always remain in position. Only two stone blocks will come out per cycle. The Lifts then reach the end of the valley, when they suddenly sink through the same clouds from before.


[[File:SSB4 - 3D Land 3 New.jpeg|thumb|left|130px|The downhill area.]]
[[File:SSB4 - 3D Land 3 New.jpeg|thumb|left|130px|The downhill area.]]

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